AI Insights · Timothy · July 2021
Top 5 Entertainment Mascot Games on iOS in Romania Q2 2021
Discover the performance of the top 5 entertainment mascot games on iOS in Romania during Q2 2021, with insights on downloads, revenue, and active users.
In Q2 2021, the top 5 entertainment mascot games on iOS in Romania exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each app's performance, based on data from Sensor Tower.
Crash Bandicoot: On the Run! from King showed fluctuating weekly revenue, peaking at around $122 in mid-April and then gradually declining to approximately $15 by the end of June. Weekly downloads followed a similar downward trend, starting from 2.4K at the end of March and dropping to 220 by the last week of June. Active users also saw a decrease, from nearly 12K in late March to about 1.9K by the end of June.
Minion Rush: Running game by Gameloft had relatively stable weekly revenue, ranging between $33 and $56 throughout the quarter. Downloads saw a significant increase in late May, reaching a peak of 884, followed by a decline. Active users experienced growth in early June, peaking at around 1.6K, before stabilizing around 1K by the end of the quarter.
Sonic Dash: Fun Endless Runner by SEGA maintained a consistent weekly revenue between $15 and $34. Downloads were erratic, peaking at 554 in mid-May and then stabilizing below 110. Active users remained steady, fluctuating around the 7.5K to 9.5K mark throughout the quarter.
Sonic Forces: Run Battle Game, also by SEGA, showed moderate weekly revenue, peaking at $75 in mid-April and then settling around $48 by the end of June. Downloads were inconsistent, with a notable spike to 435 in late June. Active users saw a dip to 639 in mid-June but rebounded to 1.6K by the end of the quarter.
Hello Kitty Nail Salon by Budge Studios had steady weekly revenue, hovering around $6 to $11 throughout the quarter. Downloads remained relatively stable, with a slight peak at 125 in late June. Active users showed a consistent pattern, ending the quarter with a slight increase to 511.
These insights highlight the dynamic nature of mobile gaming trends in Romania. For more detailed analytics and insights, visit Sensor Tower.